In short: The remake-strategy exemplar (~$7B value, premium 7.2x multiple) — a standout ~39% operating margin in FY26. A successful remake strategy turned Resident Evil "from nostalgia into a repeatable growth engine," while Monster Hunter and Street Fighter keep refreshing mature franchises. The blueprint Ubisoft says it wants to follow. (Recap, not a stance call.)
Capcom is the Japanese studio behind Resident Evil, Monster Hunter and Street Fighter. It's the article's role model for how to run a game company well: it earns a remarkably high profit margin (about 39 cents of operating profit per dollar of sales) largely by remaking its old hit games. Remakes are cheaper to build and more predictable to sell than brand-new games, so they're a low-risk way to keep making money from a beloved back catalog. This is precisely the playbook Ubisoft says it's copying with its Assassin's Creed remakes — which is why Capcom is the benchmark to beat. A recap, not a call.
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